Who are we?
Find the expertise you want
and the support you need
Our activities fall in these areas: e-learning/e-training, serious games, mobile development and project management.
Our target audience goes from children in school to adults, from students to vocational trainees, trainers and professionals in different sectors.
We customize e-platforms, organize e-courses, design and develop multimedia contents, define learning strategies, promote virtual communities of practice, design and develop mobile apps, serious games and virtual environments for education and training.
We have developed products and tools for language learning, entrepreneurship and innovation, health and well-being, and specific products for the industry.
We have over 10 years in managing EU funded projects and we have established a large network with universities, public institutions, enterprises’ associations, non-profit organizations, among others, at national and European level.